013 – Prism Theater – In My Eventual Office

We headed off to Stormside, in search of the Master of Wyverns. Za’lynn stayed back at the Theater, feeling a bit under the weather. It was my first time setting foot onto Stormside. The island feels small and claustrophobic, squat buildings all clustered together. Everywhere you turn, there are people and smells and you are always turning, winding through alleyways. Not an open view or plaza to be found.

After a few inquiries, we were directed to a lantern shop owned by a man named Funuko. The shop itself was beautiful, packed with various sorts of colored lanterns. Each of us couldn’t help but purchase one before we left. Mine is currently hanging above my desk, casting multicolored lights around the walls of the room. I cannot wait until this is a proper office.

Funuko, The Master of Wyverns, towers over five feet tall, with dark hair and umber skin. His long lived life is obvious with crinkles at the edges of his eyes and streaks of grey threaded through his long pony tail. He fights with a long spear, the quick and striking nature of his attacks modeled after the movements of a wyvern. Not that we got to see him fight. We really just did a lot of talking and debating.

He was not excited about the idea of coming to Mistside to help us train the townspeople. He considers himself retired, only having to deal with the occasional challengers these days. We tried a few different arguments to change his mind. The winning argument turned out to be that if he did not help us empower the people, then they might turn to the Judgement Legion out of fear and desperation.

He really does not like those guys. Jade was so right. She is a very smart woman. So smart. And so pretty. So very pretty and smart.

Funuko came back to Mistside with us. While construction is going on, he has agreed to hold classes for the people on all even numbered days. (We need to make sure Miles has the chance to attend a class or two.)

After getting that settled, we all sat down (minus the sick Za’lynn) and went over the events with the sahuagin again, trying to make sense of things. The spell on the gem must have been attuned to the sahuagin somehow. Clutched in the captain’s hand like that, with a sword through his corpse, it looks like another mutiny at sea. There is also the fact that the ship was broken into three pieces. After we had time to think about it, we realized that given the nature of the wreck and the types of breaks, the ship did not break apart on the ocean floor.

It seems very likely that this is the work of a kraken and those kraken cultists.

We have decided that it is time to return to the cave with the kraken idol and the hidden passage. We know more now than we did the last time we were there. Perhaps we can uncover some new information.

In the midst of all this, there may have been a small upset in the party. I am not entirely sure how it all started, but I think Zeno is now jealous of my beauty. Which is silly because beauty hardly matters. Somehow, however, this led to a fight between him and Jade. Some hurtful things were said (see #17 of Zeno’s code) and I am not sure how to smooth this over. I need them both on point if we’re heading back into the cove. There is no telling what we’ll find there.

Besides, we’re all so very pretty. So pretty.

Zeno’s Code (updated)

  1. Never take the first deal
  2. No one knows they’re hunting ghosts until they’re hunting ghosts. Be prepared.
  3. Punch up, no down.
  4. Open mind not closed fist.
  5. There is a very thin line between evil and dick.
  6. tbd
  7. Justice doesn’t have the stealth skill
  8. tbd
  9. Talking doesn’t get stuff done. Doing gets stuff done.
  10. tbd
  11. tbd
  12. tbd
  13. tbd
  14. tbd
  15. tbd
  16. tbd
  17. When someone hurts you, hit them back ten fold. TEN FOLD!
  18. tbd
  19. tbd
  20. tbd
  21. tbd
  22. tbd
  23. tbd
  24. tbd
  25. tbd
  26. tbd
  27. tbd
  28. tbd
  29. Backdoor friends are best and don’t steal babies.

002 – At Mistside Cross – Settling in at Da-Rin

The ship docked at the Mistside Cross, the former Thessalian section of Da-Rin, and I went in search of answers. Za’lynn accompanied me to assist with both his knowledge and imposing visage. I was lucky enough to find a priest of Athena at the universal temple who offered us use of the library there. Sadly, the place is mostly in disarray. Lydros, the Priest of Athena, after hearing what I was looking for, suggested that I might want to speak with Ellenmore the Old, the owner of a nearby sage shop. 

After making what we could of the information in the ruined library, I was able to ascertain that nothing of what we had encountered so far was in the pre-Arkyn texts. Though there was nothing directly on the conch, I did find a few entries that begin to make me wonder if the elemental nature of the conch is somehow linked with the Titans. This will take further investigation.

As Za’lynn and I searched through documents, Jade, Tyanna, and Zeno went in search of a drink. Arestes, the bartender at The Voiceless Fish, was full of information about the horrible things we’d seen on the ship. The deep ones, it seems, are a new problem in the last 10 years. It is assumed that they are some byproduct of the island explosion. 

The creatures do not seem to get along with sahaugin or lizard folk. They are often seen with sea spawn, the creatures that appear as drowned men with the sea beginning to claim their form. They maraud and raid, never straying far from the water as drying out seems to cause them to wither and desecate. Their tactics are not complex, simple shock and awe.  

Arestes also offered more general understanding of the area. The Old Fashioned Blossom is a higher class tavern, and if you plan to do anything illicit there one should either keep it secret or be very upfront about it. It is the haunt of The Requiem of Nobles, a very intense gang. They focus on obtaining wealth from the ruins of the nobility. 

That night, we attended the Beggar’s Feast at the church. It’s held once a week, everyone bringing what they can so all can share. It was a lovely time, with everyone eating and socializing. An old timer there told us that the sea creatures mostly appear at night, mostly. When they do, a song echoes from the ocean. It’s been a couple of weeks since their last appearance.

After the feast broke up, Jade walked over to meet the severe looking dwarven woman who stood at the edge of things. Casta turned out to be a member of The Requiem of Nobles. She wore her copper hair in a loose braid, fine vest over her leather armor, boots polished with jewelry worn in plain sight. She offered some professional courtesies and a job. 

A warlock lives in a manor house in some disputed territory in the NNW section. We can be paid for our time and turn over the loot rights, or we can arrange for a share of what is found.

The next morning, with plans to head out toward the pirate cove, we stopped by the Sage’s place to get a read on the conch. He promised to look further into things (both sea creatures and conch) and let us know if he found anything. Currently, he could only offer that it would surely open only a small portal, like a window, and was therefore likely designed for a specific location and/or reason. 

Da-Rin regions: 

  • The Stormside section of the city holds a church of Poseidon. 
  • Whitespire is the tower in the very center of the city. The clergy of Arkyn resides there. I will need to visit there eventually to see what they know about both these new creatures, and what happened here 25 years ago. 
  • Waveside is the home of a large cemetery. Make sure to stop by Mad Felicia’s and pay respects when visiting that section. She considers herself a caretaker of the dead and exploring her domain without her blessing is not advised. 

Action Items: 

  • Assist in recovering the church’s library
  • Is the conch linked to a Titan
  • Mending cantrip that adds fashion
  • Dehydration spell
  • Visit Whitespire
  • Recon with Sage